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Post by Novak on Dec 3, 2007 18:35:16 GMT 1
The idea is to capture the opposition's control point by standing on it long enough the more people standing on it the faster it is captured if there is an opposing team player standing on the control point at the same time as you the capture is paused until they are dead and if they kill you they start to win the capture time back , some maps have just 2 control point's and others have as many as 5 that i have played, there as also a capture the breifcase game same idea as ctf
but the control points are a good idea in my opinion as it makes you work as more of a team as on your own you dont survive very long on a control point
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Post by -=Magpie=- on Dec 3, 2007 20:17:57 GMT 1
What he said ^^^ .
Its all so about how you want to play eg medic is a support player as by him self he don't do much get him linked with the big man and they can be lethal he may not kill people but picks up points for ever kill the other bloke gets .
No nades in this one but there are rockets and stuff . To me its Fun .
The strange thing with this one I'm not normally bothered by what score i get i just have a ball .
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